10 prompts for video-to-video and references: one tour in three styles, furnish a client's clip, mirror-to-future and living lighting plans. SOURCE LOCK + TRANSFORMATION.
2 prompts
First frame: construction shell. Last frame: finished render from the exact same angle. The model builds the path between them.
Begin exactly on the first frame: the raw concrete construction site. End exactly on the last frame: the finished interior. One continuous locked-off shot from a fixed tripod position — the camera never moves, time does.
TRANSFORMATION SEQUENCE: Construction dust hangs in the cold air, drifting slowly. As it settles, every surface it touches resolves into its finished material — dust lands on the floor and becomes oak parquet spreading outward; it brushes the walls and smooth warm plaster blooms upward; it settles on rough openings and glass crystallizes into frames. Furniture fades in with soft settling weight, in place, never sliding. The cold blue site light gradually shifts to warm golden interior light as pendants ignite one by one.
TIMING: Slow, majestic, continuous — one clear wave of completion moving through the space from foreground to background.
NEGATIVE: no camera movement, no people, no text, no logo, no warped walls, no bent lines, no flickering materials, no abrupt jumps between states.A finished-project video becomes a hand sketch (or reverse) during the camera move. Signature intro/outro. Upload stable @Video1 pan/dolly.
SOURCE LOCK: Preserve @Video1 exactly — camera movement, composition, timing and every object's position. Only the rendering style of the world changes.
TRANSFORMATION: A hand-drawn wave moves through the frame from the far end of the room toward the camera. Ahead of the wave, the world is the fully photoreal filmed interior. Behind it, the same world becomes a warm architectural hand sketch — confident graphite lines on textured ivory paper, light watercolor washes for material tones, visible construction lines and small handwritten dimension marks. Every piece of furniture keeps its exact position and outline; the sketch is precise, professional, elegant — the drawing of someone who can really draw.
TIMING: The wave crosses the entire frame over the full duration, reaching the camera in the final second so the last frame is 100% sketch.
AUDIO: Keep original ambience, gradually mixing in soft pencil strokes as the sketch takes over.
NEGATIVE: no camera changes, no childish or cartoon linework, no warped perspective, no text other than tiny dimension marks, no logo, no flicker between styles.4 prompts
A shaky phone clip of an empty apartment — returned furnished, same handheld path. Upload client's @Video1 + concept @Image1.
SOURCE LOCK: Preserve @Video1 completely — the exact handheld camera motion, walking pace, shake, turns, room geometry, window light and original framing. This must still feel like the same phone video.
TRANSFORMATION: Furnish and finish the empty apartment according to @Image1. Add flooring, painted walls, furniture, lighting, curtains and styling into the correct rooms as the camera passes through them. Every object sits with correct perspective, scale and contact shadows, anchored to the floor — nothing floats, nothing slides.
CONTINUITY: Objects that appear in one pass remain identical if the camera returns to them. Reflections in windows and mirrors update to include the new furniture.
ATMOSPHERE: Keep the original daylight direction; warm it slightly, as if the home is already lived-in and loved.
NEGATIVE: no camera smoothing, no layout changes, no people, no text, no logo, no floating furniture, no scale errors, no flicker.Approach a mirror in the old apartment — the reflection is already renovated, then step through. Upload @Video1 + identity lock portrait + renovated render.
SOURCE LOCK: Preserve @Video1 camera path, timing and the walking motion. Keep the person from @Image1 identical — same face, hair, outfit, body proportions.
SCENE: The old worn apartment stays exactly as filmed — faded walls, tired floor, flat daylight. But inside the large mirror, the reflection shows the same room fully renovated according to @Image2: warm oak, sculpted lighting, perfect styling. The reflection mirrors the person's movement precisely, one world in two states.
ACTION: As the person reaches the mirror, they extend a hand; the surface ripples softly like vertical water. They step through. The camera follows through the ripple — and we are now inside the renovated apartment from @Image2, warm and glowing. The person turns back: the mirror now reflects the old apartment behind them.
CAMERA: Continuous single move following @Video1, then a slow settling push-in after the crossing.
NEGATIVE: no identity change through the mirror, no warped reflection geometry, no bent architectural lines, no text, no logo, no extra people.Same video — day fades to evening as lighting groups ignite one by one. Upload daytime @Video1 + optional night render @Image1.
SOURCE LOCK: Preserve @Video1 completely — camera path, speed, layout, furniture, materials. Nothing physical changes; only time and light.
TRANSFORMATION: Over the course of the clip, daylight fades smoothly from bright afternoon to deep blue dusk outside the windows. As it fades, the designed lighting plan switches on in three distinct, deliberate groups, matching the mood of @Image1:
GROUP 1: concealed cove and shelf lighting — a soft warm architectural glow tracing the ceiling lines.
GROUP 2: decorative pendants and table lamps — warm pools of light over the island and seating areas.
GROUP 3: narrow accent spots — precise beams grazing the stone wall texture and highlighting the art.
Each group ignites with a gentle bloom, casting physically correct light, soft shadows and warm reflections on wood and stone. The final frame is the full night scene: layered, warm, cinematic.
NEGATIVE: no camera changes, no furniture changes, no flicker, no blown-out highlights, no colored disco light, no text, no logo.A cluttered apartment video — same clip staged and listing-ready. Upload as-is @Video1 + optional style @Image1.
SOURCE LOCK: Preserve @Video1 exactly — camera motion, room geometry, windows, daylight direction and timing.
TRANSFORMATION: Transform the cluttered lived-in apartment into a professionally staged home. Remove all clutter: piles, cables, papers, laundry, crowded surfaces, personal photos. Keep the good bones — replace tired furniture with clean well-proportioned staging pieces in a warm neutral palette (per @Image1 if provided): tailored sofa, light oak coffee table, simple styled shelving, fresh bedding, two or three plants, a large calm artwork. Surfaces become clean and breathable; beds are made hotel-crisp; curtains hang straight.
LIGHT: Same daylight, slightly lifted and airier, as if the windows were just cleaned.
CONSISTENCY: Every staged object stays identical whenever the camera sees it again. Correct scale, perspective and contact shadows throughout.
NEGATIVE: no layout or architecture changes, no camera changes, no people, no text, no logo, no floating objects, no sterile-empty look — staged, not vacant.Golden rule: good reference = good result. Always define SOURCE LOCK (what stays) and TRANSFORMATION (what changes) — and match first/last frame angles exactly.
Open a new project and edit existing video with Kling O1 in Studio 2.0.
📱 Social
4 prompts
Same Tour, Three Styles
One tour → three style versions (run 3× with different moodboards). Upload stable @Video1 + target style @Image1.
The Angle You Didn't Shoot
You have the behind-clients reveal — O1 builds the reverse angle with their reaction. Upload @Video1 + client photos (with consent) + opposite room view.
Same Talk, Four Worlds
Film once against a plain wall — the background jumps to a different project each beat. Upload clean-wall @Video1 + 4 project stills.
Borrow the Winning Reel's Rhythm
A viral reel = camera language and cut rhythm only; content is the new project. Upload rhythm-ref @Video1 + project hero @Image1.